LOS ANGELES | WARCRAFT3

LOS ANGELES | WARCRAFT3 Server Info

  • Counter-Strike Server Ranking

  • Server has not ranked yet

LOS ANGELES | WARCRAFT3 Graphs / History

  • Players

  • Rank

LOS ANGELES | WARCRAFT3 Players

Player Name Score Duration
hawk(I) 13 00:26:31
genesis<3 12 00:15:43
eD:D 12 00:20:04
A.Rumaih 11 00:21:57
billy the Kid 9 00:10:43
[email protected] 8 00:32:16
Ghetto President Boi 8 00:20:22
wANKSTA EPS ALPEN 8 00:25:53
sewShe 8 00:13:12
Bubba Gump Shrimp 7 00:15:08
Justin Case 7 00:16:42
[BUMRUSH]$how 6 00:17:41
-BlAcKy-Style 3 00:10:47
[email protected]@nd 3 00:23:57
MK 2 00:32:53
kumar 2 00:28:13
$undance 2 00:15:06
Dufte! 1 00:22:55
im your hucklberry 1 00:30:44
Boozy Woozy 1 00:28:30

LOS ANGELES | WARCRAFT3 Server Variables/Rules

Server Variable Value
allow_spectatorsWhether the server allows players to be a spectator
2
amxmodx_versionVersion of the amxmodx the server is using
(http://www.amxmodx.org)
1.8.2
amx_client_languages
1
coop
0
deathmatch
1
decalfrequency
60
dedicated
yes
edgefriction
2
hostage_debug
0
hostage_stop
0
humans_join_team
any
jtp10181
ff
max_queries_sec
1
max_queries_sec_global
1
max_queries_window
1
metamod_versionVersion of MetaMod the server is using
(http://metamod.org/)
1.20-am
mp_allowmonsters
0
mp_autokick
0
mp_autoteambalanceIf enabled(1) the server will attempt to keep the teams balanced (keep as close as possible the number of players on each team)
1
mp_buytime
.8
mp_c4timerSeconds from the time c4 is planted, that the CT team has to defuse the bomb, before it explodes
38
mp_chattime
0
mp_consistency
0
mp_fadetoblack
0
mp_flashlight
0
mp_footsteps
1
mp_forcecamera
0
mp_forcechasecam
0
mp_fragsleft
0
mp_freezetime
.5
mp_friendlyfireWhether players on the server can hurt their own teammates
0
mp_ghostfrequency
0.1
mp_hostagepenalty
2
mp_kickpercentPercentage of players that must vote for the kick for it to be successful
0.66
mp_limitteams
2
mp_logdetail
0
mp_logfile
1
mp_logmessages
1
mp_mapvoteratioPercentage of players that must vote for a map change for it to be successful
1
mp_maxrounds
0
mp_mirrordamage
0
mp_playerid
0
mp_roundtime
3
mp_startmoneyThe amount of money a player starts with at the beginning of the game/map
16000
mp_timeleft
0
mp_timelimit
0
mp_tkpunish
1
mp_windifference
1
mp_winlimit
0
osOperating system the server is running on
Windows
pausable
0
secure
1
sv_accelerate
5
sv_aim
0
sv_airaccelerate
5
sv_airmove
1
sv_allowupload
1
sv_alltalk
1
sv_bounce
0
sv_cheats
0
sv_clienttrace
1
sv_clipmode
1
sv_contact
sv_friction
4
sv_gravityGravity setting for the server (default=800)
800
sv_logblocks
0
sv_maxrate
0
sv_maxspeed
330
sv_minrate
0
sv_password
0
sv_proxies
0
sv_region
1
sv_restart
0
sv_restartround
0
sv_stepsize
18
sv_stopspeed
75
sv_uploadmax
0.5
sv_voiceenableWhether voice/microphones are supported/enabled
1
sv_wateraccelerate
5
sv_waterfriction
1
versionGame server version
1.1.2.7
_tutor_bomb_viewable_chec
0.5
_tutor_debug_level
0
_tutor_examine_time
0.5
_tutor_hint_interval_time
10.0
_tutor_look_angle
10
_tutor_look_distance
200
_tutor_message_character_
0.07
_tutor_message_minimum_di
1
_tutor_message_repeats
5
_tutor_view_distance
1000