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TacticalGamer.com - Conquest

TacticalGamer.com - Conquest

TacticalGamer.com - Conquest
IP: 64.34.163.112:17567 Players: 0/48 (average: 24.43)  Bots: 0
Map: Camp_Gibraltar (163) Consecutive Failed: 0 / 180
Game: BattleField 2142
Last Updated: 53w-5d ago (cached: 0s) Month Uptime: 98.5791% (3677 / 3730)
Last DB Update: 53w-5d ago (last check: 0s) Added: days ago
FEATURED AFFILIATE
FLASH GAMES
www.flashagame.com
Server Variable Value
average_latency
Average latency/ping of all the players connected to the server (Generated by Game-Monitor)
no data
bf2142_allow_spectators
0
bf2142_anticheat
1
bf2142_autobalanced
0
bf2142_autorec
1
bf2142_averageping
0
bf2142_communitylogo_url
bf2142_custom_map_url
1http://bfeditor.org/index.php?lang=English&sec=ma
bf2142_d_dl
bf2142_d_idx
bf2142_friendlyfire
1
bf2142_globalunlocks
0
bf2142_mapsize
32
bf2142_maxrank
0
bf2142_provider
10042
bf2142_pure
1
bf2142_ranked
1
bf2142_ranked_tournament
0
bf2142_region
US
bf2142_reservedslots
0
bf2142_scorelimit
0
bf2142_spawntime
15.000000
bf2142_sponsorlogo_url
bf2142_sponsortext
www.TacticalGamer.com
bf2142_startdelay
120
bf2142_team1
Pac
bf2142_team2
EU
bf2142_teamratio
100.000000
bf2142_ticketratio
100
bf2142_tkmode
Punish
bf2142_type
1
bf2142_voip
1
gamemode
openplaying
gamename
stella
gametype
gpm_cq
gamevariant
bf2142
gamever
Game server version / version required to play
1.10.48.0
hostname
Name of the server
TacticalGamer.com - Conquest
hostport
Port the game server is running on
17567
mapname
Current map being played on the server
Camp_Gibraltar
maxplayers
Maximum number of players that can be connected at once
48
numplayers
Number of players reported in the server by the server
0
password
Whether the server is passworded
0
roundtime
1
timelimit
When this time limit is reached, the round will be over.
0

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The simple answer is that it does what the name says, it monitors games, and provides all this information to the user.

Game-Monitor continually tries to get the most complete list of game servers that it can find from user submissions, master servers, and affiliates. We then monitor all these servers, gathering as much information as we can, and provide this information, in an easy to use interface, to you, the end user.

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