RSS FeedApr 1, 2008 @ 6:03 am
I know a lot of you have been waiting for this, and it is finally here!
We have added support for FFOW to Game-Monitor:
[URL]http://www.game-monitor.com/GameSearch/ffow/Frontline_Fuel_of_War.html[/URL]
If you wish to add your server, make sure it is running at least 1.0.2 (also, the query port should be game+2).
You can find the newest patches for the game here:
[URL]http://www.kaosstudios.com/ffow-patches/[/URL]
Lastly I just want to say how impressed I am with the makers of FFOW and THQ, they really seem to care about their community, and are pleasant to work with.
Please note: Not all FFOW servers are listed here, these are only servers that we managed to find, that replied to queries, and that were added in manually through the 'Add Server' page.
Update: It seems that the new server files have been released, here is the news post about it with links.
They also provide information on it here:
[url]http://community.kaosstudios.com/wiki/index.php/Hosting[/url]
7 Comment(s)
Mar 20, 2008 @ 12:30 am
We just completed some bug fixes with ETQW servers. Previous player names were being cutting off by a couple of characters, which should be fixed now.
We also added a custom player template for ETQW, so you can see ping times and clan names now.
1 Comment(s)
Feb 28, 2008 @ 7:56 pm
New site has been launched! Hope everyone enjoys it.
If you find any bugs, please reply to this post, or come visit us on IRC:
#game-monitor @ irc.gamesurge.net
22 Comment(s)
Feb 28, 2008 @ 4:06 pm
We will most likely launch the new site tonight (at around 8-10pm EST), unless we find any large bugs. I will also be re skinning the forum shortly after.
If you want to take a peek now at the new site, you can access it here:
[URL]http://v4.game-monitor.com/[/URL]
Please reply to this thread or go on IRC and tell me if you find any bugs, and I will go through them as soon as possible.
Happy surfing!
1 Comment(s)
Feb 26, 2008 @ 10:01 am
Lately we have been going through fixing the small things on the new site, getting it ready for launch, and I am eager to finally launch it.
So I will be looking for people to help test the new site before launch, and would appreciate it if all that are interested come join our IRC channel and are willing to stay there through the duration of the testing, since that will be the means to report any bugs for now.
As for when the new site launches, I have no set time/day, for all we know the new site may be up and operation by the end of the day, or by the end of the week. It all depends on what bugs are found, and what we may find that needs more work.
I would love to set a definite time line, but I rather not rush too fast out the door, as we will already be making compromises by using part of the old web code in the new site and be recoding those sections later.
The IRC channel is: #game-monitor @ irc.gamesurge.net
Hope to see you there, and remember, you will be one of the first to see all the new features and design!
0 Comment(s)
Sep 26, 2007 @ 4:46 am
Thought I should update the community on why I may seem less active lately than usual, and to assure you all that I am still here working hard to please everyone.
Currently I am busy developing the new Game-Monitor site with a better design, and lots of new features. I have been working on this for a while now, and am really eager to finish so I can show you all.
I have been using both sites lately, and the difference between the two is like the difference between night and day. I have found myself using the new site more for tasks just because it is much more cleaner, easier to use, and more powerful.
I hope to have the new site launched sometime in October. I find myself more and more excited as we get closer to completion. I have also given a select few on IRC sneak peaks of the new site and some of the upcoming features, and they all have loved what they saw.
I will mention a few things that you can expect to change/improve:
- site design (professionally done by JC&JC)
- new website modules (more customizable, with a powerful designer)
- new image modules
- a considerable amount of the code has been rewritten, optimized, and tweaked for faster page loads
- new subscription features (can't go into details)
- data is more organized and dynamic
- new graphs (can see them on the current site)
I wish I could list everything but, for obvious reasons, I need to leave it as a surprise.
11 Comment(s)