Multi-Head.pl [COD MOD 500k][DM]

Multi-Head.pl [COD MOD 500k][DM] Server Info

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Multi-Head.pl [COD MOD 500k][DM] Graphs / History

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Multi-Head.pl [COD MOD 500k][DM] Players

Player NameScoreDuration
Max9090111900:27:10
daz.1900:12:01
xAksamitnyx1300:06:45
-->[M]aster [T]racker<--500:06:47
HLTV Proxy000:36:31
J3ST3M POLAKI3M . PL Star000:00:39
(1)Wiercipieta000:01:53

Multi-Head.pl [COD MOD 500k][DM] Server Variables/Rules

Server VariableValue
allow_spectatorsWhether the server allows players to be a spectator
1.0
amxbans_ssversion
0.4
amxbans_version
Gm 1.5.1
amxmodx_versionVersion of the amxmodx the server is using
(http://www.amxmodx.org)
1.8.2
amx_client_languages
1
amx_language
pl
amx_nextmap
[jeszcze nie glosowano]
amx_timeleft
08:06
coop
0
deathmatch
1
decalfrequency
30
dedicated
yes
dp_version
0.9.391
edgefriction
2
gal_version
1.1.290
hostage_debug
0
hostage_stop
0
humans_join_team
any
jtp10181
ff
map_spawns
T(45) CT(51)
max_queries_sec
1
max_queries_sec_global
1
max_queries_window
1
metamod_versionVersion of MetaMod the server is using
(http://metamod.org/)
1.21-am
mp_allowmonsters
0
mp_autokick
1
mp_autokick_timeout
-1
mp_autoteambalanceIf enabled(1) the server will attempt to keep the teams balanced (keep as close as possible the number of players on each team)
1
mp_buytime
0.25
mp_c4timerSeconds from the time c4 is planted, that the CT team has to defuse the bomb, before it explodes
35
mp_chattime
0
mp_consistency
1
mp_fadetoblack
0
mp_flashlight
1
mp_footsteps
1
mp_forcecamera
0
mp_forcechasecam
0
mp_fragsleft
0
mp_freezetime
1
mp_friendlyfireWhether players on the server can hurt their own teammates
0
mp_ghostfrequency
0.1
mp_hostagepenalty
13
mp_kickpercentPercentage of players that must vote for the kick for it to be successful
0.66
mp_limitteams
0
mp_logdetail
0
mp_logfile
0
mp_logmessages
1
mp_mapvoteratioPercentage of players that must vote for a map change for it to be successful
0.66
mp_maxrounds
0
mp_mirrordamage
0
mp_playerid
0
mp_roundtime
2.50
mp_startmoneyThe amount of money a player starts with at the beginning of the game/map
9999
mp_timeleft
0
mp_timelimit
14.833333
mp_tkpunish
0
mp_windifference
1
mp_winlimit
0
osOperating system the server is running on
Linux
pausable
0
secure
1
sv_accelerate
5
sv_aim
0
sv_airaccelerate
10
sv_allowupload
0
sv_alltalk
1
sv_bounce
1
sv_cheats
0
sv_clienttrace
1
sv_contact
sv_friction
4
sv_gravityGravity setting for the server (default=800)
800
sv_logblocks
0
sv_maxrate
0
sv_maxspeed
999
sv_minrate
0
sv_password
0
sv_proxies
1
sv_restart
0
sv_restartround
0
sv_stepsize
18
sv_stopspeed
75
sv_uploadmax
0.5
sv_voiceenableWhether voice/microphones are supported/enabled
1
sv_wateraccelerate
10
sv_waterfriction
1
trackerui
1
versionGame server version
1.1.2.7 /Stdio
vtc_version
80
_tutor_bomb_viewable_chec
0.5
_tutor_debug_level
0
_tutor_examine_time
0.5
_tutor_hint_interval_time
10.0
_tutor_look_angle
10
_tutor_look_distance
200
_tutor_message_character_
0.07
_tutor_message_minimum_di
1
_tutor_message_repeats
5
_tutor_view_distance
1000